TT-Forums Projects: Issueshttps://projects.tt-forums.net/https://projects.tt-forums.net/favicon.ico?15601711952011-11-15T21:03:12ZTT-Forums Projects
Redmine Transport Empire - Bug #197 (New): language combo box does not select languagehttps://projects.tt-forums.net/issues/1972011-11-15T21:03:12Zadam kadlubekuzurpatorex@gmail.com
<p>implement when more then english is possible</p> Transport Empire - Bug #196 (New): Modal windows are not really modalhttps://projects.tt-forums.net/issues/1962011-11-13T04:52:09Zadam kadlubekuzurpatorex@gmail.com
<p>Try the exit dialog from the game main menu. It is possible to both invoke the ok-cancel dialog and press main menu buttons</p> Transport Empire - Bug #195 (New): main menu does not relocate itsself on resolution changehttps://projects.tt-forums.net/issues/1952011-11-11T13:18:22Zadam kadlubekuzurpatorex@gmail.comTransport Empire - Bug #194 (New): Support to skip title screens at oncehttps://projects.tt-forums.net/issues/1942011-11-06T22:04:49Zadam kadlubekuzurpatorex@gmail.com
<p>currently we can do that by pressing space, but now a method to skip all is required</p> Transport Empire - Bug #193 (New): VS 2010 project does not have release confighttps://projects.tt-forums.net/issues/1932011-11-06T21:58:15Zadam kadlubekuzurpatorex@gmail.com
<p>Add one ASAP</p> TTDPatch - Feature #184 (New): Suggestions for future releases: Building in Paused mode plus Dese...https://projects.tt-forums.net/issues/1842009-07-21T16:53:29ZAnonymous
<p>Original Author: Anonymous<br />TTDPatch Version: 2.5</p>
<p>Is it possible to allow building in pause mode?</p>
<p>Also is it possible to make it easier to place desert in the terrain editor?</p>
<p>Many thanks for any help!</p> TTDPatch - Bug #179 (New): Orders window bug with advordershttps://projects.tt-forums.net/issues/1792008-01-04T02:01:14ZDale McCoydalestan@gmail.com
<p>TTDPatch Version: 2.6 a0 r1803<br />Patch Feature: adv orders</p>
<p>If you add an advanced order and then click on the "Go To" button twice, the cursor stays in its "issue order" form, and it becomes impossible to click (but still possible to ctrl-click) the "Go To" button. Hitting escape, adding a conventional order (not an advanced order), or closing the orders window will cause the normal behaviour to return.</p> TTDPatch - Bug #159 (New): Tramshttps://projects.tt-forums.net/issues/1592007-08-04T01:58:20ZAnonymous
<p>Original Author: Tycoonmarkj<br />TTDPatch Version: nightly 1691</p>
<p>The trams split and end up 'spilling' all over the landscape</p> TTDPatch - Bug #157 (New): steam engines don´t steam in stations anymorehttps://projects.tt-forums.net/issues/1572007-07-22T18:31:40ZMichael Blunckttdpatch@gmail.com
<p>TTDPatch Version: recent nightlies<br />Patch Feature: newtrains?</p>
<p>it´s OK in beta9</p> TTDPatch - Bug #155 (New): train vehicles show wrong graphics on loading gamehttps://projects.tt-forums.net/issues/1552007-07-11T08:40:55ZDavid Dallastonjim_spriggs@hotmail.com
<p>TTDPatch Version: 2.6a0<br />Patch Feature: newtrains</p>
<p>Vehicles using callback to shorten may also be wrong length; fixes up after reversing the train, or after train visits depot. May be related to bit 1 prop FF. Test grfs available on request.</p> TTDPatch - Bug #154 (New): Slight issue with depot windows in 29px modehttps://projects.tt-forums.net/issues/1542007-07-02T05:59:43ZDale McCoydalestan@gmail.com
<p>TTDPatch Version: 2.6 r1618, 2.5 r1615<br />Patch Feature: Depot window, 29px mode</p>
<p>See the attached screenshot. The engines are all H8 'Allegheny's, from the US Set, and available starting around 1941. In both 29 px and 32 px mode, the depot window's size tooltip reports "12 (6)".</p> TTDPatch - Bug #144 (Feedback): VarAction2Stations var 4x problemhttps://projects.tt-forums.net/issues/1442007-05-13T00:07:50ZAnonymous
<p>Original Author: XeryusTC<br />TTDPatch Version: V2.6 Alpha 0 r1478<br />Patch Feature: Variable Action 2</p>
<p>When building the Berlin station with the "attached" GRF the station will display only one kind of tiles, here is how to reproduce:<br />- Follow the instructions in the readme (see the bottom of this bug report)<br />- Make the main station really long (6+7 or something simular)<br />- Shorten the station by using ctrl+dynamite tool<br />The station should now only display one kind of tile type. I've only been able to reproduce this when the plaza rows were build next to the station itself. I've also only been able to produce this bug in TTDPatch and not in OpenTTD.<br />It seems that the bug is related to var 0x41 and var 0x47.</p>
<p>Usefull links:<br /><a class="external" href="http://www.tt-forums.net/files/layout_270.png">http://www.tt-forums.net/files/layout_270.png</a> - What the station is suppose to look like.<br /><a class="external" href="http://www.tt-forums.net//files/modern_setw_328.grf">http://www.tt-forums.net//files/modern_setw_328.grf</a> - The newgrf file<br /><a class="external" href="http://www.tt-forums.net//files/readme_154.txt">http://www.tt-forums.net//files/readme_154.txt</a> - The readme with instructions how to build the station</p> TTDPatch - Bug #128 (New): newstation tiles revert to default oneshttps://projects.tt-forums.net/issues/1282007-01-31T20:37:02ZMichael Blunckttdpatch@gmail.com
<p>TTDPatch Version: beta9 et al.<br />Patch Feature: newstations</p>
<p>in savegames which have been opened and saved by the scenario editor, see: <a class="external" href="http://www.tt-forums.net/viewtopic.php?p=548125#548125">http://www.tt-forums.net/viewtopic.php?p=548125#548125</a></p> TTDPatch - Bug #124 (New): Map Generator is dead, quite frankly.https://projects.tt-forums.net/issues/1242007-01-11T00:24:04ZDave Worleydave@daveworley.co.uk
<p>TTDPatch Version: r1284 and later.<br />Patch Feature: The Land Generator</p>
<p>No matter what the settings, the map generator creates land that is the entire map's height/width in either the x or y direction, but not both. In the opposite, the map creates land that is about half of the map wide, but is centred on the screen. Several landgen combinations tried, including that from when it was first introduced in the thread on the forums.</p> TTDPatch - Bug #120 (In Progress): Subsidies for Paper deliver to wrong placehttps://projects.tt-forums.net/issues/1202006-12-23T23:51:22ZAnonymous
<p>Original Author: Eric L. Gary<br />TTDPatch Version: 2.5b9<br />Patch Feature: New Cargo Types</p>
<p>The game sometimes offers a subsidy for paper to be delivered to a city instead of a Printing Works Industry.</p>