Activity
From 26/09/2007 to 25/10/2007
02/10/2007
- 08:56 PM Revision 113: Fixed the test batch to use the new command line parameters
- 08:55 PM Revision 112: Removed unnecessary variables.
- 08:38 PM Revision 111: Conditional "inline" directives om some Set/GetPixel routines (faster).
- Also missed the changed .dpr for the previous commit.
- 08:29 PM Revision 110: Added Andreas Hausladen's RtlVclOptimize.pas, to boost performance in general
- 05:36 PM Revision 109: Faster opening of sprite blocks (when double-clicking in list)
- 05:27 PM Revision 108: Slightly faster loading of GrfMaker project, and NFO creation
30/09/2007
- 04:44 PM Revision 107: Commented out unnecessary zeroing of already zeroed memory
- 04:43 PM Revision 106: Silenced a compiler warning, changed command line handling a bit to make profiling easier
29/09/2007
- 09:12 PM Revision 105: Faster BMP loading and NFO creation
- 09:10 PM Revision 104: Added -NFO to command line arguments
- 07:34 PM Revision 103: Replaced 'if' with 'case'
- 07:17 PM Revision 102: More command line options
- 07:14 PM Revision 101: Faster loading of .LST-file
27/09/2007
- 07:27 PM Revision 100: Shaved a bit more off the compression time
- 03:30 PM Revision 99: A little faster in the GRF compression routine.
- 03:27 PM Revision 98: Adjusted the size of the window a little bit. Some of the fields were cut on the bottom and right side.
- 03:25 PM Revision 97: Some optimizations in sprite.LoadFromPCX. Opening a sprite block (double-click) is more than twice as fast now on my computer.
- Minor changes in the sprite editor.
- 03:21 PM Revision 96: Added GenericBlock to the NFO decoder
- 03:14 PM Revision 95: Minor fixes
- 09:19 AM Revision 94: UI: Open sprite blocks much faster (eliminating some .Canvas.Pixels[])
26/09/2007
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