Activity
From 17/09/2007 to 16/10/2007
02/10/2007
- 08:56 PM Revision 113: Fixed the test batch to use the new command line parameters
- 08:55 PM Revision 112: Removed unnecessary variables.
- 08:38 PM Revision 111: Conditional "inline" directives om some Set/GetPixel routines (faster).
- Also missed the changed .dpr for the previous commit.
- 08:29 PM Revision 110: Added Andreas Hausladen's RtlVclOptimize.pas, to boost performance in general
- 05:36 PM Revision 109: Faster opening of sprite blocks (when double-clicking in list)
- 05:27 PM Revision 108: Slightly faster loading of GrfMaker project, and NFO creation
30/09/2007
- 04:44 PM Revision 107: Commented out unnecessary zeroing of already zeroed memory
- 04:43 PM Revision 106: Silenced a compiler warning, changed command line handling a bit to make profiling easier
29/09/2007
- 09:12 PM Revision 105: Faster BMP loading and NFO creation
- 09:10 PM Revision 104: Added -NFO to command line arguments
- 07:34 PM Revision 103: Replaced 'if' with 'case'
- 07:17 PM Revision 102: More command line options
- 07:14 PM Revision 101: Faster loading of .LST-file
27/09/2007
- 07:27 PM Revision 100: Shaved a bit more off the compression time
- 03:30 PM Revision 99: A little faster in the GRF compression routine.
- 03:27 PM Revision 98: Adjusted the size of the window a little bit. Some of the fields were cut on the bottom and right side.
- 03:25 PM Revision 97: Some optimizations in sprite.LoadFromPCX. Opening a sprite block (double-click) is more than twice as fast now on my computer.
- Minor changes in the sprite editor.
- 03:21 PM Revision 96: Added GenericBlock to the NFO decoder
- 03:14 PM Revision 95: Minor fixes
- 09:19 AM Revision 94: UI: Open sprite blocks much faster (eliminating some .Canvas.Pixels[])
26/09/2007
- 10:02 AM Revision 93: Removed file/folder because of visibility concerns
- 10:01 AM Revision 92: Removed file/folder because of visibility concerns
- 10:01 AM Revision 91: Removed file/folder because of visibility concerns
25/09/2007
- 08:12 PM Revision 90: Making NFO import of Action3WagonOverride more up-to-date
- (Missed these in the previous commit)
- 08:06 PM Revision 89: Making NFO import of Action3WagonOverride more up-to-date
- 08:05 PM Revision 88: Added SnowlineBlock and ReplaceBlock to NFO decoder
- 08:02 PM Revision 87: Added GextB, some TODO items
- 07:59 PM Revision 86: Refactored GextB, changed a number of GB into GextB to comply with the specification
- 07:54 PM Revision 85: Raised the size of local buffer in LoadNFO
- 07:52 PM Revision 84: Added verification of record sizes to 'initialization' part.
- Reformatted the 'uses' lines.
- 07:40 PM Revision 83: Added file Common.pas which can contain additions and things that doesn't really belong where they are now.
22/09/2007
- 06:54 PM Revision 82: Don't worry! Just blank lines and a reminder that TxxxBlock structures cannot be changed without updating the ReadXXX-functions and LSTVERSION, too.
- 04:37 PM Revision 81: Small fix in Canonize (still very incomplete)
- 04:36 PM Revision 80: Better handling VarAction02
- 04:26 PM Revision 79: Fixed a possible range error in SaveAsBMP
- 04:24 PM Revision 78: NFO import of VarAction2 a bit safer (fall back to binary block if not a handled variation)
- 04:06 PM Revision 77: Fixed error in NFO import Action0D
- 04:04 PM Revision 76: Corrected NFO import of Action5
17/09/2007
- 08:35 PM Revision 75: I believe csaboka made a cut'n'paste error when translating :-)
- 05:32 PM Revision 74: converted some IF lists to the equivalent bitwise arithmetic operations
- 05:09 PM Revision 73: translated the rest of the Hungarian comments
- next time I'll have time for this, I'll start translating identifiers
(except for stXX string IDs - there are a lot o... - 04:26 PM Revision 72: Try to import the correct value for tractive effort (not always possible) when reading NFO
- 12:13 AM Revision 71: Codechange: Refactor r55, as removing the need of the variable itself and using the evaluation result itself as the parameter.
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