Changes by Terkhen - checked in by AndersI (verified that TTRS3 and AI_Swedish still produces exactly the same GRF:s)
- In the Industry tile data block window, changes to "Cargo acceptance 1", "Cargo acceptance 2", "Cargo acceptance 3" and "Animation" properties weren't saved into the block. - In the Industry tile data block window, a lot of default industry tiles were missing from the "Substitute tile type" and "Override tile type" properties. - In the Industry data block window, a lot of default industries were missing from the "Substitute industry type" and "Overridden industry type" properties. - Added the FF industry type to allow disabling of default industry types with the "substitute industry type" property. - Hex codes added to list of refit cargo types - Hex codes added to list of cargo types. - New values added to cargo growth values. - Added 'This tile is allowed on both land and water' flag to allow industry tiles both on land and water. - Added 'Hazardous cargo' and 'Covered/sheltered freight' cargo classes. - Added 'Vehicle is a tram' flag to road vehicles. Trams worked before too, but you had to select the "reserved" flag. - Industry colors have been completely remade. - Renamed color.1 to Station color and color.2 to Payment list color in cargo window. - Converted Station color and Payment from an input field to a list with the same colors as industries. - Added 'Vehicle is a multiple unit (DMU/EMU), for color selection' flag for trains (untested). - Added seaplane flags to airplanes (untested). - Added missing flags to industries (untested).
Changes by Terkhen - checked in by AndersI (verified that TTRS3 and AI_Swedish still produces exactly the same GRF:s)
- In the Industry tile data block window, changes to "Cargo acceptance 1", "Cargo acceptance 2", "Cargo acceptance 3" and "Animation" properties weren't saved into the block.
- In the Industry tile data block window, a lot of default industry tiles were missing from the "Substitute tile type" and "Override tile type" properties.
- In the Industry data block window, a lot of default industries were missing from the "Substitute industry type" and "Overridden industry type" properties.
- Added the FF industry type to allow disabling of default industry types with the "substitute industry type" property.
- Hex codes added to list of refit cargo types
- Hex codes added to list of cargo types.
- New values added to cargo growth values.
- Added 'This tile is allowed on both land and water' flag to allow industry tiles both on land and water.
- Added 'Hazardous cargo' and 'Covered/sheltered freight' cargo classes.
- Added 'Vehicle is a tram' flag to road vehicles. Trams worked before too, but you had to select the "reserved" flag.
- Industry colors have been completely remade.
- Renamed color.1 to Station color and color.2 to Payment list color in cargo window.
- Converted Station color and Payment from an input field to a list with the same colors as industries.
- Added 'Vehicle is a multiple unit (DMU/EMU), for color selection' flag for trains (untested).
- Added seaplane flags to airplanes (untested).
- Added missing flags to industries (untested).